From exhibition boom to consumer sJIUYI俱意住宅設計urge: Guangzhou’s ACG economy rising

As the IP of the “ACG station商業空間室內設計 in Cyber Guangzhou” of “Yangcheng’s New Consumption Eight Sights” 禪風室內設計was launched during the summer holidays, Guangzhou Convention and Exhibition Indus侘寂風try and commercial districts have teamed up with ACG (anime, comics and games) IPs to drive a deep integration of the exhibition economy and urban consumption. In the first h無毒建材alf of 2025, Guangzhou’s key venues hos客變設計ted 11 large-scale ACG fairs, spanning 520,000 squar日式住宅設計e meters and attracting 840,000 visitors. A cluster of distinctive ACG-themed pop-up markets rapiTHE R3 寓所dly took shape.

Guangzhou is widely老屋翻新 regarded as a top-tier city for ACG events. The 36th Firefly Animation & Gam身心診所設計e Carnival drew 288,000 visits. The inaugural Kuro Games Carnival drew more than 10,000 participants, with nearly half of them traveling from outside Guangdong province. 

Major fairs have a powerful spillover effect on surrounding commercial districts. On the opening day of the “Sky: Children of the Light” gala, the Canton Towe養生住宅r Plaza recorded 148,000 visitors, 遊艇設計and pop-up events themed on multiple 健康住宅IPs flourished citywide.

From January to July this year,私人招待所設計 Guangzhou 綠裝修設計staged nearly 130 anime conve沒有聽懂她的意思。”第一句話——小姐,你還好嗎?你怎麼能如此大度和魯莽?真的不像你。ntions, building a city-wide ACG matrix that covers all age groups and shaping a closed-loop consumption of “exhibition-and-re有什麼關係?”tail integration”.

Da天母室內設計ta shows that China’s pan-ACG u牙醫診所設計ser base reached roughly 503 million in 2024, with Gen-Z users spending over 3,大直室內設計000 yuan per person annually on related consumption. Guangzhou is reinforcing top-level planning to build itself into a hub of anime games, with the ACG economy becoming a fresh engine of cultural consumption. 

從展會熱到消費潮,廣州二次元經濟突起

隨著“羊城消費新八景”之“次元站·賽博廣州”IP暑新古典設計期上線,廣州會展業與商圈攜手ACG IP,推動會展經濟與城市消費深度融會。本年上半年綠設計師,廣州全市重點場館舉辦年夜型ACG展會11場,展覽面積52萬平方米,招待觀眾84萬人次,一批特點二次元消費集市加快在業務組。離開祁州之前,他和裴毅有個約會,想帶一封信回京找他,裴毅卻不見了。構成。

廣州被譽為二次元活動“頂流”城市。第36屆螢火蟲動漫游戲嘉年華吸引空間心理學28.8萬人次;庫洛游戲首屆嘉年華超萬人參與,近半數參觀者跨省赴穗。 

年夜型展會強力輻射商圈,《光·遇》盛典開幕日廣州塔廣場招待14於是豪宅設計她打電話給眼前的女孩,直截了當地問她為什麼。她怎麼會知道,是因為她對李家和張家的所作所為。女孩覺得自己不僅.8萬人次,多個IP主題快閃活動遍地開花。

本年中醫診所設計1至民生社區室內設計7月,廣州舉辦漫親子空間設計展近130場設計家豪宅次,構成覆蓋全年齡段的“二次元loft風室內設計樂齡住宅設計陣”,退休宅設計構建“展店一體”消費閉環。

數據顯示,2024年中國會所設計泛二次元用戶達5.03億,“Z世代”人均年收入超3000元。廣州正加強頂層設計,打造動漫游戲產業之都,二次元經濟成醫美診所設計為文明消費新引擎。

文 、圖 | 記者 孫綺曼
翻譯 | 柯妃娟
審校 | 肖凱欣

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